And what are the buckets? Lets assume it works similar to outgoing damage buckets. After spending many hours leveling up to 90ish, I learned about the damage buckets and saw vulnerability is separated from poison, frozen, bleeding, burning, and now I am quitting the game. 25% extra Berserking DMG(This is without extra. ago. Why damage buckets exist? Discussion. Powerful Diablo 4 Necromancer Build. 2 vuln multiplier * other multipliers from aspects / paragon. Been playing since launch, The game is ok. The multipliers are static, but additional increase from gear will go into the additive bucket instead of the multiplicative buckets: These damage types will now always have a baseline multiplicative bonus. The damage calculator simplifies the process by performing the calculations for you. 2 + 0. Why damage buckets exist? Discussion. To view how much Vulnerable Damage you currently cause to enemies, open up the Stats & Materials menu from the Character screen. Your total damage is computed as 10,000 * (1 + 0. 2 USD. explained Damage Buckets work in diablo 4 so you can get the highest damagealong with overpower, Critical Damage and other stat modifiers. I have overhauled the. In order to Enchant an item at an Occultist, it must be Rare or Legendary in quality. Find builds for every class for any game style. It probably looks like Overpower dmg = (BaseODMG + maxHP + fortifiedHP) * (1 + Overpower. From what I've read, consensus thinking is there are these buckets: Weapon Damage Skill Value Core Stat Vulnerable Crit The first modifier increased your total possible damage by 50% the second one took it from 150 to 200 which is only a 33% increase. So mods with flat damage could have deceptive value. The only thing that makes it strong is the enhanced passive for a guarenteed crit damage of x150% on the first strike. This is because bonuses within each bucket are additive—meaning they get added together first, and then multiplied between buckets. Hello, so I;ve been doing some testing. Ferrsai-1913 July 15, 2023, 3:43am 2. Rank to Non-Core Skills. The buckets contain specific subcategory modifiers that affect your character's damage output. 0)x(1. What is Additive/Multiplicative Damage; A Modern DH’s Perspective This remastered guide is based on a guide written by TastySoup Hey everyone! TastySoup found an old archive of his damage calculation guide! It’s a bit out of date, Patch 2. If you see something like "x10%", you want it. Therefore, diminishing returns as you further. By understanding how the different types of damage stats and types, you can deal more damage by multiplying stats rather than just adding them. $44. Hitting an enemy with Reap increases your Damage Reduction by 15% for 2 seconds. The most basic way to increase your total defense. Stay a while and listen as I go through this new helpful tool to help you easily calculate your damage in Diablo 4 and determine how to optimize your affixes. Diablo 4's latest developer update revealed even more massive changes coming to Season 2, including class balance updates, itemization adjustments, and more. 94 at Amazon $69. For 10% off - or use code "MACRO" a. Damage Reduction from Close Enemies: Reduces incoming damage taken from enemies in melee range. g. Previously undiscovered interaction. Global Multipliers come from bonuses that are marked with an x. The confusing part here is how the stats stack on top of each. Published Jul 16, 2023. Live Stream: Discord: Builds: based on discussion of the first 38 comments. In conclusion, building a strong character in Diablo 4 requires understanding the damage buckets, choosing effective defensive options, and considering conditional mechanics. Rebalance vulnerability stats to reflect the current debuff calculation method. Step. There are few simple ways IMO of fixing all the issues I mentioned. 100 Weapon Damage + 50% Core Damage + 50% Distant Damage = 200 Damage Multiplicative Example : 100 Weapon Damage + 50% Core Damage + 50%. The damage for DoT skills against vulnerable enemies can be calculated as follows: Damage per tick = (Total Damage / Duration of DoT) * (1. #Diablo4 #Damage #Mechanics #DiabloPartner Before Diablo 4's launch many people spend their time theorycrafting the best builds possible. The bars behind each bucket show how much of your overall DPS is coming from that bucket, relative to the others. In fact, you would still be taking. The Arena is a game mode in which players draft decks to. Gear Affixes for Diablo 4. $2. Intelligence. Let's delve into some of the key damage buckets and their importance. Hammer of the Ancients Barbarian is one of the strongest builds in Diablo 4 Season 2, largely thanks to the damage bucket reworks and Overpower adjustments. Want to Min Max your character? Can't decide which new weapon to use? Need help choosing which affix to keep at the occultist? Yes, calculating damage in Dia. Working with currently given data. Additionally, it visually represents the "damage buckets" where different stats are grouped together, providing a clear. Step. Ive checked couple of articles about damage buckets but those dont align. g. All three variables are equally valuable. Today we are going to talk about Damage Buckets. No diminishing returns past the natural diminishments. You need to make it more conventional. Main Stat is a percentage to Skill Damage. An In-depth Analysis of the Implications. +126 Intelligence (12. Due to this, Ron thought the bucket was his father instead of the smoldering corpse of his real father. Item Power; 0 [0. Depending on the character class, each stat grants different bonuses. There is no priority, you want to balance all buckets for maximum damage. The landing left him with a severe concussion and brain damage. A bucket is a collection of stats which, in the damage formula, are lumped together and contribute to each other additively. So, we split that evenly into the 2 buckets and we get: (1. to run the numbers. 10 base damage * 2 * 3 * 4 = 240 damage. ago. Get instant notifications when the latest news is published via the Wowhead Discord Webhook! Get Wowhead. Onadroig-1677 July 15, 2023, 3:21pm 4. Here’s how damage worked before. These tools will help you in the difficult journey to create best builds possible and the best skills. You also probably need to move your main blizzard ice spikes aspect to your amulet to get the. Some affixes can also offer you resistance to certain types of damage and enemies. As an extra, it also increases crit chance. Since it is additive you are not totally wrong, except it is 0. If DR Values are equal, the effective HP/total DR result is the same. 97 Sorc here running ice shards. How do Thorns work in Diablo 4?. In Diablo 4, damage stats are divided into categories or “buckets”. Increased Armor vs Damage Reduction. At maximum points, Penetrating Shot deals 133% of your base damage, and has a 80% total Lucky Hit Chance. Plus, explore technologies and support options that give even more bang for your buck. If you can keep your berserk rolling then you can chain multiple WoTB together and get a massive spike to damage. ago. This is because 'crit damage' is in a different bucket than 'core skills'. ri = 2. raddRes = 0. Simply put, everything. And even those skills where Overpower will trigger require a little. Input field. 35,248,198,783,801,730, 000,000,000,0The bonus damage dealth scales with the Skill that Overpowered. ago. Below we'll be breaking down how the new armor system will be working in Diablo 4. Yeah, they're both damage buckets you can feed into, but one is a smaller bucket. Here's a useful tool to calculate your estimated damage in Diablo 4, made by d4ut. Head for Options → Gameplay → Enable ”Advanced Tooltip Information”. Core. Every bonus on top of these base values, however, will be. 1% Healing Received, and +0. There are (+) and (x) modifiers which are calculated differently. How does calculating total DR work. 5. 100 base damage 300% damage in additive bucket that you have access anytime (no condition) 200% crit damage. Lucky Hit is a potent game mechanic in Diablo 4 that determines the frequency of specific abilities and effects being activated. Damage to Enemies Affected by Trap Skills. Because access to these two buckets was generally more attainable than something like Overpower damage—which has a fixed chance to occur at 3%. Yeah dps meter would be great. Weapon. 05 – 0. 6. Going by. Damage Buckets in Patch 1. Imagine you possess +100% Diablo 4 damage to close enemies and +100% Damage with Fire Skill. Their use of the arcane and magic offers them plenty of utility and damage to make a strong caster playstyle. In Season 2, Crit Damage, Vulnerable,. Slowed is part of the massive group bucket, along with most. hitting with a club applies 100 damage when you strike the mob). TL’DR: I am in nightmare tried all of druids main builds with the appropriate aspects / talent skills and my damage is pathetic. Theoretical Weapon 1- +50% damage to chilled enemies +50% damage to stunned enemies +50% damage to close enemies. Generally, damage dealt in games like D4 fall into one of two categories. In the advanced skill tooltip ( a setting you need to check in the menu ), you can see a percentage next to the damage number. The logic is the following: 1 - You convert Damage Reduction into Damage Taken. Plan and share your D4 builds with our complete Diablo 4 Build Planner Calculator. 100% DR = Infinite EHP. What about the other 3? smolderingeffigy • 2 mo. Normally you have to go for firenbolt enchament to access. Weapon base damage * attack speed * additive damage (including vuln + crit) * main stat (%) * 1. 2. Now let's talk about the damage rework with a before and after. "The Sorcerer is the master of the elements. So the equation to determine damage is. 5, d12=6. DPS. If I have 2 x 50% damage reductions, the first one reduces total damage taken by 50% and the second one only reduces total damage taken by 25%. Yeah dps meter would be great. It just multiplies. So when you see 420% critical strike damage on a D4 character sheet it actually means your crits are doing 420% more damage. Add the X% damage increase to the OP buckets. " I've seen a lot of discussions about the buckets for typical stuff like crit, vulnerable, additives, etc. 2 on Damage Buckets. Make a copy and the Inputs are the yellow cells. 99 at GameStop. e. Affixes. Make vulnerability a hard 20% debuff, leave. Several build guides have core skill damage as the one to go for (bone spear) after crit damage. (Imbiber glyph). So, if they were both 10%, they would give the same extra damage to Vulnerable targets, while only +Close still gives extra damage to non-Vulnerable targets. Crit, Crit dmg, Haste, is way more understandable and less bullcrap like this system you. The poison damage’s crit multiplier is capped at 1. 6 is our scaling factor over 10 levels - after advancing 10 levels, a character should deal about 6 times more damage. They fall into one of three categories: Offensive (i. Item affixes in Diablo 2 - Does 9-15 cold damage. 50% more damage, multiplicative, will always make you do 1. One thing i am not sure about however is how intelligence and core skill damage interact with damage. Sure they nerfed crit and vulnerable into the ground, but left. Core Stats (need 4 items with it), Resistances, Max Life. Example 2: Damage Modifiers from Different Buckets. Ultimate Mechan. . For example, as a Barbarian, each point of Strength will increase the damage of your skills, while for Barbarian and Sorceress Willpower improves Fury/Mana generation, and Dexterity grants critical chance. For example, if you are hit for 500 physical damage and you have damage reduced by 50%, you will only suffer 250 damage. Math & Feedback Class 101. It is essentially the item power of your weapon and if you have a dual wield. ) $1:. Damage Buckets theory was that Damage [vs] was multiplicative with Damage [With] was multiplicative with Damage [Against] for example. You have 5 listed. 6% Damage) is in it's own bucket of. Targets this is much More Power. Met great people on the way. As Bone. Z21VR. At many points, higher base damage will be worth more than further multipliers. And because Frost nova have low range you have to go for Close damage. I do want this game to succeed. Bonus Damage vs Close Enemies: Increases damage dealt to enemies in melee range. The sheet is filled with my character as an example. Find builds for every class for any game style. Stat 3. Effect. If I am able to replace both 2h weapons with each +78 all stats for some +dmg to whatever I would be near your stats. ) I see a lot of folks running Storm Swell in their builds, but I don't understand why you would use it over Conceited Aspect. And since all the damage values inside a bucket are just added with each other, the order inside the buckets doesn’t matter either. It’s funny how much people are freaking out about “damage buckets” when it’s one of the most basic concepts in video games and nearly every game has them. Want to Min Max your character? Can't decide which new weapon to use? Need help choosing which affix to keep at the occultist? Yes, calculating damage in Dia. Ultimate Upgrade. Ein Monat. That said, there seems to be a broad consensus that Diablo 4 uses a similar system of damage buckets that multiply with each other, with more separate buckets than existed in Diablo 3 (e. The first 5 buckets—depending on class—have a minimum of 10 equipment affixes (barbarian) and a maximum of 14 equipment affixes (Druid & Rogue) all added up between them. Even just disabling your adblocker will help (it's only text and plain image ads I promise). Life. Since each bucket is just a multiplier, the order of the buckets doesn’t matter. Combo Points specialization heavily influences the playstyle of your build and the way your skill rotation works. All builds must have Frost nova to have vulnerable dmg. Some things are pretty obvious, others, not so much. Base damage * (Product of each applicable source of. Because you can, and will, get so much of the attack modifiers it becomes near impossible to ever stack vuln to a level that it becomes a worse option. Sounds like in this game you have to hit bonuses in every bucket over specializing in just one area (like lightning only or crit only) And (while healthy) might be it's own bucket. Diablo 4 Leveling & Endgame Build Guides, D4planner, Tier Lists, Resources, Items, Nightmare Dungeons, World Bosses, Maps, and much more!Simply said, Blizzard is changing the (previously described) multiplicative nature of Critical Strike Damage and Vulnerable Damage. Learn about Damage, DPS Weapon calculation, Bonuses, Multipliers, Weapon Speed and Attack Power in this Diablo 4 Damage for Beginners Guide. There’s a separate stat for ‘Lightning Critical Strike Damage’ that allows lightning builds to stack higher amounts of crit damage. Build order suggestion to start well your season. Now imagine you have that same 1000% damage but now you have 5 buckets. doesn't matter how many you stack, whether it is 10 or 10,000. One thing i am not sure about however is how intelligence and core skill damage interact with damage. Additionally, it visually represents the "damage buckets" where different stats are grouped together, providing a clear. Powerful Diablo 4 Necromancer Build - High Damage Necro Setup - AlcastHQ. Google "D4 damage buckets" for precise explanation about how the damage in the game is exactly calculated. 1% of your highest sheet DR stat is NOT equivalent to 1% of your lowest sheet DR stat. Stat 1. Lucky HIt: Your Ranged Skills have a 10% chance to create an arrow storm at the target’s location, Dealing X Physical damage over 3 seconds. When you do damage and overpower, your overpower damage will be done after and on top your normal damage, tho your overpower can also critically strike. If these were simple fixes they would have been included. First off, I applaud Blizzard for pulling their pants up and getting a lot done in these 3 months. They will also explain to you how damage works. There’s a separate stat for ‘Lightning Critical Strike Damage’ that allows lightning builds to stack higher amounts of crit damage. 04] 340 [0. if the number is the same, multiplicative increases are never worse than additive. ago. , the vulnerable system). Plan your Diablo 4 character using this build calculator!217K subscribers in the diablo4 community. I guess I should say that it hasn’t been changed but there is a better understanding now. dark, gorey, brutal, not that catroony bullsh*t we. , the vulnerable system). Stacking Lightning Critical Strike Damage will now become pointless as anything beyond 50x. Premium. All Diablo 4 Mechanics Explained by Rhykker. Developer’s Note: Builds that utilized Critical Strike Damage and Vulnerable Damage have been disproportionately powerful. Any stats in excess of these values are added to the additive damage bucket. 5 crit multiplier * 1. Speed is your attack,. Weapon Damage * Main Stat * Critical Damage (If crit) * Vuln Damage (If vuln) * Everything else (Damage to poisoned targets + damage to frozen targets + etc…) Basically, the everything else category is. i. * hi, ri, ai, oi = are just counters. In World Tier 4, Monsters’ attack overcomes 40% Resistance. Duu-1325 May 22, 2023, 10:37am #84. Diablo 4 Damage Buckets (How Damage Works) In the deep dive, we’ll be covering how Diablo 4 damage buckets work, which will also explain how injure output in general actions. Supernatural Bone Spear. Overpower is now a damage bucket like Critical Strike Damage and Vulnerable. As long as you’re managing to kill things and having fun who cares how hard you hit? But if you want to be a min/maxer and a slave to the meta, which your choice of build seems to indicate, then focus on boosting the damage multipliers rather. 12% dmg to. . The base damage for a skill is calculated by multiplying the weapon damage by the skill modifier. Storm Swell Apect (You deal [11-20%] increased damage to Vulnerable enemies while you have a Barrier. Attack speed doesn't compete (different slots). While Berserking, your other skills gain +5% Attack Speed for each stack of Frenzy you have. Not affiliated with Activision or Blizzard Entertainment. Here is a chart of each class-specific effect of Diablos Core Stats. 05] 460 [0. So assuming 200% crit damage bonus: Your core skill damage would be 1 * [1+2] (crit damage) = 3 The poison damage added on top of it would be 1. Multiply that percentage by the damage value on your weapon and you get the damage that you deal with that skill. If a mob has 100 hp and you do 10 dmg a hit, it takes 10 hits to kill it. Diablo 4 Sorcerer Build Guide. Thorns do not work when you have been inflicted with an overtime damage status effect. A Diablo 4 Barbarian has produced a damage figure that's so high we couldn't fit it in a headline. Diablo IV Open MenuClose Menu Open MenuClose Menu Path of Exile 2 were in different buckets, and when these buckets mixed with each other, the full. Weapon Damage: Derived from the item power of your weapon (s). e. First, launch Diablo 4 and access the in-game settings. After a while you. D4 DPS Number Crunch. Worse case, the “do 15% more damage” could very well really be like, +15% more damage in the damage bucket, and therefore not a true 15% more damage, but rather an insignificant adder in your damage calculator because this reads like it would fit into the “other” damage bucket, the one with the most of these types of effects, and. . From here, scroll down under Offensive to Vulnerable Damage Bonus for a breakdown of the % your current build causes, as well as the general source of your Vulnerable damage. True. The. Yes, because of the vulnerable damage and how damage buckets work, crossbows are. 20% Mitigated Damage = 80% Damage Taken. Critical Damage. 8 = 64% Final Damage Taken. That is literally why it’s called “diminishing returns”. Edit: Look near bottom for the 1 build I found that works in nightmare Okay So I am a lvl. The bucket system was disproved and Northwar and SnowRaven were found to be morons using the D4 builds website to carry the data over when they built the. These items have different stat values known as Affixes. Unleash a rapid flurry of blows, dealing 30% damage with each pair of hits. If you don't have any aspects to consider, simply leave the input blank or enter 0%. 2x to "vulnerable" targets, as of Patch 1. Every active skill in the game has a Lucky Hit attribute, and it designates the probability of that skill resulting in a Lucky Hit. you also put a debuff on the monster that reduces its damage by 50%. I plugged a few data points into desmos graphing calculator and found that the key passive first adds 135%(+) to the core skill damage stat, then multiplies the core sill damage stat by 135%(x). Cleary on their small farm a small walk down the road from what is now Sentinel Hill. Some factors add up together, forming a single bucket, while others multiply across each other. Plan your Diablo 4 character using this build calculator! TLDW: Damage works like you'd intuitively think it would: -Everything "+" is additive, there is only one pool -Everything "x" is multiplicative (aspects, skilltree) LONG POST WARNING The core issue is the absolutely terrible damage formula that Diablo 4 has means that there is absolutely zero hope of there being decent build diversity in the game and there will always be required stats and skills over others because the gap between with and without them is gigantic. Damage Calculation Overhaul — MisterMenPlays. That’s the neat part. Enjoy an ad-free experience, unlock premium features, & support the site!In Diablo 4, damage buckets refer to different categories or factors that contribute to your overall damage equation. Damage over time, passive abilities, and Channeled Skills cannot Overpower. I have 1245 Strength. Whether you prefer to input the values directly or simply experiment with different options, this tool offers convenience and accuracy. Berserk is…like a bucket expander. 2 + 0. All i’ve seen was the intro-trailer, and a few hours of some streamers at the pre-release. The Vulnerable status effect increases the damage taken by enemies for a short duration. Stacking damage bonuses in the same bucket receive diminishing returns. As we know where are 5 damage buckets : main stat, crit damage, vulnerable damage, x% global modifiers (coming from skills or legendary aspects). We recommend using the table of contents jump below or Cntrl + F to help you find what you’re looking for. All other damage modifiers, such as Close, Distant, Fire, Cold, Bleeding, etc. This effect can only apply to one damage type at a time. Hey folks, I have been seeing much content about damage output assumptions (aka damage buckets theory; multiplicative vs additive dmg) that are pretty important for in-game decisions as you gear up during levelling and end-game. All 4 Weapons: +25% Damage to Crowd Controlled Enemies. Hewed Flesh generates enough Corpses for Raise Skeleton, Corpse Tendrils, and Osseous Gale Aspect. By adjusting the values in the provided input fields, you can fine-tune the modifiers to match your desired playstyle and build. Cap Crit chance at a certain %. PC General Discussion. Normally you have to go for firenbolt enchament to access. For your example, Vulnerable damage is in it’s own bucket (purple colored) and crit damage is another (yellow colored). This guide covers Item Affixes that can appear on Magic, Rare, Legendary, and Unique items in Diablo 4. Barbarian. seems to be so variable. I would like to see a way to measure DPS in game, if by a passive damage calculator that tallies damage after an encounter or if by a training dummy in town. Ultimate Mechan. The github build calculator has all the ranks on them. You can tell if you are doing Overpower damage by the color of the damage numbers over your enemies. Your Overpowers deal 15% increased damage when using a Two. According to the in-game tooltip, an Overpowered attack deals extra damage equal to the sum of the player’s current and Fortified Life. In a recent video, Moxsy dives deep into the changes coming to the damage buckets in Diablo 4 Season 2. The Innate +35% to Crowd Controlled Enemeis, then random affix +33. What are all the sorcerer damage buckets that exist? Ie base damage (times) elemental like lightning (times) crit damage (times) vulnerability, etc. Diablo 4: Damage Buckets explained. Blizzard made vulnerability an absolute must have due to bucket damage system, and then excluded sorcerer from exploit glyph proc. They can fill many roles, from tank to storm caster, and anything in between. Base damage * (Product of each applicable source of. The Foundation of Damage: Unveiling the Weapon and Skill Damage Buckets in Diablo 4″ The bedrock of damage calculation in. 34 factor of damage increase?Main stat is its own bucket. A third additive modifier like that would make it 250 which is a 25% increase. 15% dmg to injuried enemies. 5]% Basic Skill Damage. Some things are pretty obvious, others, not so much. Most credit should go to Sanctum for putting it all together. Now I take that same skill and all three modifiers and I add Vuln to it. Say you have 2 sources of 50% fire damage. Even my overall AP seems pretty low at 6. Diablo IV Posted 2023/06/05 at 9:29 AM by silec. jinyonglee-1479 July 15, 2023, 5:03am 3. Link to calculator. : Greatstaff of the Crone: Gain a bonus when you skill with a Shapeshifting Skill: Werebear: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown Werewolf: Your next Werewolf Skill will Heal you for x when. Assuming you can get same reduction type on maximum four equipment pieces. It is the summation of all of the things that contribute to an item's total power: Your current level, the item's Base stats (Armor and Damage), and Affixes (Bonus stats and buffs). All three variables are equally valuable. Simply put, Armor protects against Physical Damage while Resistances defend against Elemental Damage. Extra bonus damageto these categories is additive. Builds. 40% core skill dmg is a (+) modifier so it won't add 40% dmg, instead it will add up with other (+) modifiers you already have like + bone dmg or + dmg when healthy etc. It needs to be easier to apply, so you won't be forced into specific skills, and it needs to be more diverse, based on damage types instead of a general stat. I hope devs will see this. The Picana (Vicious, Offensive): Critical Strikes electrically charge the enemy for 0. Example 2: Damage Modifiers from Different Buckets. Each bucket is multiplicative with each other The. It is much quicker than a Xbow because the Xbow will not clear with penetrating shot if it does not crit (And the Xbow which I use for NM dungeons is practically a perfect roll 806 ilvl). Thorns refers to the damage dealt to Enemies when players get hit. The changes to how Critical Strike Damage is calculated in Season 2 appear to have a hidden nerf to Lightning builds. Erlebe die Seite ohne Werbung, schalte Premium-Funktionen frei und unterstütze sie! Hier ist ein von d4ut. It's now possible to infer it in any specific case, but the "entire damage formula" would be impractical. (from two separate sources) * r2totalResist shows your final combined Resist. INSTANTLY Boost Your Damage in Diablo 4 with this Tool (Damage Bucket Calculations Made Easy)! Lon Measley 10. 8*0. all you need to. This modifier is special as it seems not to be additive with other modifiers. Here's an explainer on how damage is calculated. The exact buckets shown in the video are based on outdated info. In recent weeks the. Diablo 4: Damage Buckets Explained. But in Diablo 3, skills scaled even in the thousands with weapon damage. However, what you want to strive. Plan and optimize your Diablo 4 character builds/talents with this user-friendly Build Calculator, designed to replicate the in-game skill tree experience for all classes in the action RPG by Blizzard Entertainment. Also, *dmg, like crit and vulnerable, stands on a bucket of its own and is just as important. Think of it as berserks +50% damage, then say you dump 300 fury during WoTB. I would like to see a way to measure DPS in game, if by a passive damage calculator that tallies damage after an encounter or if by a training dummy in town. With the abundance of different stats, it baffles me that something as important as a target dummy with a dps calc has been left out. These damage buckets consist of elements such as main attributes (Strength, Dexterity, Intelligence, and. How does this work when you upgrade a weapon by say, +10% Vulnerable Damage? For example, if I have +50% Vulnerable damage and add 10%, would that be less of an increase in damage compared to going from +20% to +30% Critical. 015 – 0. All of the spreadsheets I come across or are send to me will be uploaded as . On October 10th, the developers had a live stream that explained the changes to Critical Strike Damage and Vulnerable Damage. Builds. 33%. Overpower functions as its own formula and is added to the final damage result after this calculation takes place. The more your Lucky Hit chance, the greater your frequency of scoring Lucky Hits. Like even a 1990s fps game that has a double damage pickup and double damage headshots needs to decide if both means 300 (get an extra 100% damage twice) or 400% (double it then. D4Planner character builder for Diablo 4 including Equipment, Legendary Aspects, Affixes, Skills, Paragon and Renown progression. Base damage *Total Additive Bonus *Vulnerable Damage Bonus *Total Critical Strike Damage *Main Stat Damage Bonus *Global Multiplier(s) + Overpower Damage = Final Damage Damage Calculation Example: Let's say we have 100 base damage after scaling our weapon damage with skill damage value, and these multipliers are affecting us: Here's a useful tool to calculate your estimated damage in Diablo 4, made by d4ut. Whether you prefer to input the values directly or simply experiment with different options, this tool offers convenience and accuracy.